

It is vital that we go into Open Beta so that we can release the public version of the Apple iOS (Phone/Tablet) versions. As the veterans will tell you things will change fast and frequently. As you can imagine, our small team is going to be in hyper GO MODE these next two weeks! So much to do!!!! If you were not with us for the launch of previous games like DragonFable or AdventureQuest Worlds then hang onto your helms, it is about to get crazy. follow my Artix Krieger Twitter and keep a look out for Early Access Key give aways. Want in Closed Beta before it ends? Then good news. If you have participated in Closed Beta, you will be getting a shiny new badge for your character page. And Forseeably Dragonslayer Slayer Slayers. In November, we will be opening up our next major area, a volcanic region filled with Dragons. Will it be perfect on launch? Heck no! But it will be an amazing start to a game that we are dedicated to working on as long and as hard as the previous two AdventureQuests- which for the record are STILL updated every week :D Volcanic Dragon Area This includes changes to crafting and being able to buy items with gold. We have been carefully reading your feedback and re-re-re-re-balancing the game. but this is the first year it will be in 3D! Town will go dark and along with glowing pumpkins, a haunted house will appear. We will be celebrating our yearly tradition of Mogloween this year. At the top of ShadowSkull Tower you will find the NecroKnight- and he has a surprise. Some floors are puzzles, some kill-alls, and some mini-boss battles.

Players will need the best items in the game and to work together to battle to the top of the tower.

Also here is a few things to expect! SHADOW SKULL TOWERįirst, is ShadowSkull Tower which will open with the launch. and we have two magnificently dark and exciting releases coming your way. Thank you to everyone who made amazing project a reality. Watch the official OPEN BETA Launch Date Announcement Trailer. and it is happening! A True Cross-Platform MMORPG. Being able to login play your character on the same server as your friends no matter what device you are using was our dream goal. The release date says "-ish" because that is when we will start rolling it out onto each platform (STEAM PC/MAC, APPLE, ANDROID) and some will go live before others. It has always been our dream to create a 3D MMO and first started creating AQ3D in 2012, before Flash decided to drop support on its new 3D program, so we were forced to learn Unity 3D then opened the Tech Demo for AQWorlds. Starting October 18th-ish, 2016 It is almost here! This October, everyone will be able to join us as we continue creating AdventureQuest 3D. AdventureQuest 3D is inspired by our original games AdventureQuest and DragonFable and is quite different from AQWorlds.
